Team
Car Car Team

Brian “Zclipse” Michael
Director, Writer, Lead Programmer
Recently graduated, Brian decided to take the plunge into creating an indie game studio. Game development is a huge outlet in his life, to the point where he can’t remember the last time he played a game that wasn’t for research. Brian wants to show the world that games don’t have to always follow the same formula to be “successful.”
“You want to grab lunch? Sure! Let me just check my calendar real quick- what? Yes, I know it’s a Saturday.”

Jack “GumboDev” Hiorns
Character and Cutscene Artist
Currently studying game development, Jack has a passion for art. Having worked on several projects before, he has a diverse toolkit he wants to show the world, one beautifully silly piece at a time.
“Art enables us to find ourselves and lose ourselves at the same time. I’ve been lost for a while now, send help.”

Ian Cooper (CGFrog)
Voices Car Car
Fresh off the college block, Ian is ready to dive into just about anything he can get his webbed fingers on. From voice acting the titular vehicle to writing a killer track to programming his own game engine to 3D-modeling the next Mona Lisa- you get the idea. Although Ian’s path branches more than any data structure, we can be sure that Ian is here to stay.
“I’ve always wanted a pet with an even number in the name! Now your modulus of two is zero!”

Gavin Anderson
Devlog Editor
Visionary, innovator, friend. When not panhandling under the Brooklyn Bridge, Gavin Anderson, street name: ojman654, likes to wind back with a good book and a word based board game. #1 hater of pears.
“I think this firework is actually a stick of dyna-*BOOM!*”

Kiana Kong
Lead Composer
Kiana is a singer-songwriter and composer making music for films and games. A few of the titles she has worked on include films such as Wuxing Warriors: An Asian American Epic (dir. Daniel Zhang), Wind Walker (dir. Daniel Zhang), and the game Ghoulong Tea, developed by Cetus Studios. She has a lifelong love for the Professor Layton game series, and is currently battling her addiction to League of Legends.
“Discount prices on Asian pears.”

Cameron Schrader
Art Lead, Environmental Artist
Cameron builds atmosphere through pixel art, leaning on light, color, and subtle environmental storytelling to make spaces feel real. He’s drawn to the small stuff; texture, silhouette, and those blink-and-you-miss-it details that make a scene click and invite a closer look.
“Love creating art…I move one pixel. Everything improved. Everything broke.”

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Joining soon…
